"Collector": the player's objective is to collect a given number of items before the timer runs out."Duel": a one-on-one race, where the player must finish 1st to win."Drift": similar to Time Attack mode, but with the objective of drifting for a given amount of time."Time Attack": the player is the only racer, and must complete a set number of laps before the timer runs out."Elimination": the player must avoid placing last in a 30-second period, as the last placed racer is eliminated when the timer runs out."Beat'em All": the player must knock opponents down as much as possible within the time limit."Normal Race": a traditional three-lap (or two-lap) race where the player starts from the bottom of the grid, with the objective of finishing 3rd or higher. The game consists of a variety of events: While in Adrenaline mode, the player's car becomes virtually indestructible with the ability to easily wreck opponents upon the slightest contact. The player is currently in "adrenaline mode", hence the blue tint.Ī new feature in Asphalt 6 is the "Adrenaline mode", which is achieved by hitting nitro while the meter is full. Thank the makers, then, that there exists the option to shut her up completely, along with the soundtrack.Īside from these minor complaints, Asphalt 6: Adrenaline is another unashamedly unoriginal Gameloft title with the mechanical prowess to make you shrug your shoulders and enjoy it anyway.Gameplay in Asphalt 6. Worse than that, the female announcer is a burden nobody should be forced to bear. The music is a sickening amalgamation of dance beats that make boy racers of the world seem like over-cultured fans of Tchaikovsky. Shame those production values don’t extend to the earsplitting audio. Asphalt 6 adrenaline cars android#Penalty pointsĪsphalt 6: Adrenaline still looks as pretty as the day it was released, and the HD graphics make this one of the best-looking racers on the Android Market. The L and R triggers, used for breaking and boosting respectively, are equally welcome additions. The touchpad is less impressive, though surplus to requirements if you stick to the good old D-pad. The driving controls are naturally more intuitive on the Xperia Play than they were on the original iPhone and Android versions, whose on-screen steering wheel and pedals setup itself proved more than adequate.īut for a racer as fast and flippant as this, nothing can beat the sturdy, responsive directional buttons on Sony Ericsson's handset. Asphalt 6 adrenaline cars full#There are the occasional moments following a fender bender, where your - and not your opponent's - motor is left unexpectedly wrecked, though most of the time collisions play out exactly as you'd imagine.ĭrifting round corners, meanwhile, produces a satisfying feeling: nothing goes wrong so long as you maintain a good speed and full control over the vehicle. Such a busy and demanding conceit could easily have overwhelmed other driving sims, yet Asphalt 6: Adrenaline's spot-on car physics, handling, and controls alleviate any concerns. Across the 12 tracks, you’re encouraged to boost as often as possible, skid wildly when necessary, and eliminate your competitors in Burnout-style takedowns whenever you get the chance. The racing experience in Asphalt 6: Adrenaline on Xperia Play is aggressive, drift-heavy, and underhand. With Asphalt 6: Adrenaline, the infamous dev continues its pattern of uninventive yet perfectly enjoyable clones of bigger franchises. Whoever it was responsible for this shift in tack, I think we can safely assume it wasn’t Gameloft. Whether you mark the beginning of the 'extreme' racer ethic at Burnout or Mario Kart, it’s undeniable that it makes things a lot more interesting. Kudos to whichever game developer first decided that simply racing fast cars around a track wasn’t enough.
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